Main Forum

Important New Player Primer

1 reply
Posts:
13
Votes:
+42
Untagged users
New Player Primer

Welcome to the Lysera New Player Primer, your beginner's guide to the labyrinthine nature of this world's lore, the mechanics of the server and the overall setting. Sit back and pop a beer as I try and sum up the results of a 1.5 years of lore writing into an easily absorbed format. It'll be a ride that we'll experience together, as I'm going into this fresh with no prior knowledge of the lore myself. I'll be condensing things as I read 'em.

A more mechanical guide can be found here

Credits to mickdude, Lilliaal, Bryanbeer, Freemason_Gamer & Mystilik_Mew -- the development lore team. All section titles serve as links to the relevant wiki entry.


1455485998_Scene12.png
You find yourself on the continent of Lysera, a land as rich in resource as it is diverse in culture and climate. To the north-west where temperatures often plummet far below zero, one would find the lands of the inexorable Fjell clans and their capital, Fjellgend. Take a north-easterly course and you enter the plains and temperate woodland of the sagacious Bythiot people and their grand Empire of Bythium. Travel to the south and you strike the vast desert of Qumar, home to the Qumari people, the only remaining loyal vassals of Bythium.

Taking center stage, however, is the isle of Tyrus, home to the eclectic Tyrian people.


UxWfPz1.jpg
The history of Tyrus is one fraught with conflict, hardship and pain. The story of this great city begins in 1 AT, at its foundation as a humble trading outpost by the King Leontius of Bythium in his Golden Age - the final seven years of his reign. It had the unique strategic advantage of being located on the Strait of Tyrus, offering traders protection from the roaming Fjellgian raiders of the time.

As the years passed, the population of this small outpost began to swell. With the founding of the Imperial College in 74 AT and the influx of foreign slaves and refugees unable to enter Bythium proper in 80 AT, Tyrus quickly grew into a bustling city.

Tyrus is accepting of all immigrants, most notably during the first invasion when Tyrus acted as a refuge for all those afflicted by the war. Throughout the war the Tyrian navy spent a large portion assisting those in Qumar flee, as well as pushing Menir back to the grunt of the Bythiot military.

Though the war continued to rage in the south, at home politics were also tumultuous. The Lord Viceroy Magor Moraitis ordered the immediate arrest of rioters outside Lions Keep. This lead to the emergence of the independence movement and the founding father of Tyrus, Charles Clarke, until his his assassination at the hands of the Moraitis’ in 127 AT. Tyrus’ political landscape forever shifted upon Clarke’s death which left the isle on the brink of civil war.

However with the first invasion coming to an end only a few months later the Tyrian people put forward a demand of independence from the weakened Empire. They offered a substantial sum of gold, resulting in the Moritis’ fall from power with many of the Bythiot lords fleeing back to Bythium fearing persecution from the newly formed Republic. The years following the formation of an independent Tyrus saw wealth and opportunity travel to their shores in which became an era of commerce and merchant lords, which govern Tyrus’ political scene to this day.

In 159 AT, stray Menir soldiers were found scouting the southern border of Qumar. The rumor spreads like wildfire amongst each of the governing bodies, and they send scouts of their own. Some still remember the horrors of the First Invasion, and few wish to repeat it. However, no forces have yet turned up, leaving the anxious leaders waiting.

We arrive in the present day, 162 AT. Tyrus faces an uncertain future with the death of its Chancellor, George Petersen, poisoned on the Eve of the Firstmoon. Deep in the underbelly of the city, there are also those who plot... and from the south, the looming threat of foreign plunder.
Posted Jun 14, 17 · OP · Last edited Nov 21, 17
Like
x 7
x 7
List
Undo
Posts:
13
Votes:
+42
Untagged users


ZpjBrx2.jpg

The Bythiot Empire is a nation populated by the proud and the ruthless, a kingdom that once spanned the entire continent - from the peaks of the north to the desolate sands of the far south. The influence of the Bythiot people can be seen in all cultures and peoples across Lysera, their historical dominance of these lands leading to the blending of cultures across the continent.

From their capital city of Bythium, the people of the Empire have spread to all four corners of Lysera, their diplomats and scholars carving a path through the intellectuals of all nations while Bythiot commanders lead swathes of troops to conquer. The history of the Empire stretches back centuries, with the establishment of the crown taking place four centuries before the founding of Tyrus.

The reigns of many diverse kings forged the Empire into a powerful and mighty entity. Under the King Linus developed the nasty habit of enslaving their enemies. Under King Basilius the Empire gained a state religion focused around three deities, while outlawing worship of any other. With the capable hand of King Thanasis the Ancient One, the Empire became a well-oiled bureaucratic system with massive standing armies at its beck and call. The Golden King, Leontius, freed the slaves and founded the settlement of Tyrus.

Despite these grand advances, Bythium’s empire began to chip away - A brutal and unexpected civil war left the northern reaches exposed to Fjell conquerors, and Qumar was granted semi-autonomy after a series of negotiations.

Of all cultures available to be played on Lysera, that of the natural-born citizens of the empire is the most complex, with much lore written on the topic. It is recommended you understand the basics of Bythiot culture before applying as one!



aJyQg00.jpg

The widely diverse landscape of Qumar is home to towering mountains ranges, grassy savannahs, and rolling deserts, which the Qumari have called their home for as long as they can remember. From their oral traditions it's known that in the beginning there were countless nomadic tribes. The majority of these tribes lived on the savannahs of the east while the hardier tribes made their living along the semi grassy plateaus of the west. Over many years the tribes drifted into two central tribes that still exist to the current day - the Dari and Batiya tribes.

While it is easy to call anyone from either tribe a Qumari, it should be noted that members of each tribe carry different features. Both tribes share a common hair color, ranging from warm brown to a deep ebony, with very long hair traditionally sported by both men and women. Yet it is the eye color and skin tone that gives away what tribe the Qumari might be from- the Dari have blue eyes and tan skin, while the Batiya sport violet toned eyes and a much darker range of skin tones. Through the generations these colours have intermingled, but will still show an individual’s lineage.

Gaurthaur’s invasion impacted all of Lysera, but none as directly as Qumar. Many nomadic tribes were decimated by the invading army, and those that survived rushed to the relative safety of Isanti. The huddled masses in the crowded city eventually began to trickle into Tyrus, flooding that city with poor immigrants and breaking the people’s connection with their historic lands. Now, Qumar is threatened once more by an invading army creeping in from the south...

Despite this, Qumari have always been a welcoming and peaceful culture. They often look beyond their centuries of subjugation by the colonial Bythiots, and express fondness for their oldest allies. They adapt well to whatever environment they find themselves in, including the diverse streets of Tyrus. They are not shy to adopt the culture of their residence, but hold their own customs dear.



5MZkiB3.jpg

Native to the windswept reaches of Fjellgrend, the Fjells are a persevering lot. It is rumored that their people have roamed the north since the coming of the first frosts—from the isles of Clan Hallvaror to the mountains, forests, and hills inhabited by Clans Gulbrandr, Cyneisge, and Beorhtric to name but a few, the Fjells consider these wilds their home and birthright. While the Fjells’ barbaric reputation precedes them, they are as fierce as their homeland out of necessity, and woe betide whose who underestimate them as savages.

According to stories passed down through the clans’ elders and written accounts of the neighboring Bythium Empire, the Fjells first ventured south a millennium ago, pillaging settlements along the banks of the River Wyrm as they went. In those days, they were little more than warring tribes who just as often fought amongst themselves as they did with others. These skirmishes carried on for generations until Aldric of Clan Ingimárr, a man of legendary renown among the Fjells, brought his people together as their first King, forging the clans that currently rule Fjellgrend. However, this brought ill tidings to the Bythiots of the east, as the Fjells began the Great Raids under Aldric’s rule—a bloody conflict the likes of which would forever stain their people’s legacy in the eyes of others.

While the younger generations of Fjells have brought their centuries-long struggle with the Empire to an end, many continue to live as their ancestors did, disturbing the peace with petty conflict wherever they can get away with it. Without a state of total war to unite and sustain them, the clans have grown desperate, going so far as to turn their backs on each other and wish for the Fjells to resume raiding their neighbors’ lands en masse. Yet, there are still those who strive to unify their people and usher them in a new age of prosperity, even at the cost of their traditions if need be.

Fjells are a varied lot when it comes to appearances. Those of pure Fjell blood tend to be fair-skinned with blonde or ginger hair, eyes of a sky blue, gray, or mint color. In contrast, Fjells of more diverse lineage more often boast darker complexions, inheriting the brown and black hair of neighboring peoples as well as their darker, richer eye colors.

Their names are derived from Nordic, Celtic, and Germanic inspiration.
Posted Jun 24, 17 · OP · Last edited Sep 29, 17
Like
x 6
x 6
List
Undo
NoticeNotices